Really Rather Good Battles In Space for MS Windows

Really Rather Good Battles In Space for Ubuntu Linux - exact line-by-line compile and install instructions

Really Rather Good Battles In Space for SUSE Linux - RPM packages

Really Rather Good Battles In Space for Mac - rather outdated MacPort

Really Rather Good Battles In Space for Linux - compile from source generic instructions

 

readme.txt (including system requirements and credits)

Changelog

 

Really Rather Good Battles In Space for MS Windows

Download Really Rather Good Battles In Space 1.15 (58MB)

To install the game simply run the setup file.

Once in the game:

Go to options menu
Select desired screen resolution
Change texture size to high if you have a decent video card, or low if you have a terrible video card, or otherwise leave it alone

 

Really Rather Good Battles In Space for Ubuntu Linux - exact line by line compile and install instructions

If you don't currently have the GNU C++ compiler installed, then to start with you need to type:

sudo aptitude install g++

Then install all the game's dependencies:

sudo aptitude install libsdl1.2-dev
sudo aptitude install libsdl-image1.2-dev
sudo aptitude install libsdl-mixer1.2-dev
sudo aptitude install libfreetype6-dev

Then change to the directory where you wish the game to live (in this example, your home directory):

cd ~

Download the game:

wget http://prdownloads.sourceforge.net/rrgbis/rrgbis-1.15-src.tar.bz2
wget http://prdownloads.sourceforge.net/rrgbis/rrgbis-1.13-data.tar.bz2

Extract the archives (they will place their files in a directory named "rrgbis"):

tar -xjf rrgbis-1.15-src.tar.bz2
tar -xjf rrgbis-1.13-data.tar.bz2

Configure and make (actually only part of the program uses configure):

cd rrgbis/src/FTGL
./configure
cd ../../
make

OPTIONAL: Alter the settings file so you can run the game from outside of the game's data directory - you must change "username" in the command below to your username (or if you haven't installed the game in your home directory, then remove all of \/home\/username\/rrgbis and put in the correct directory):

sed -i "s/pwd/\/home\/username\/rrgbis/" settings.dat
mkdir ~/.rrgbis
cp settings.dat ~/.rrgbis

Run the game:

./rrgbis

Then, in the game:

Go to options menu
Select desired screen resolution
Change texture size to high if you have a decent video card, or low if you have a terrible video card, or otherwise leave it alone

The code is released under the GPL.

The art, music and sound from the game are copyright of their original authors and are under a variety of different licences. See the readme.txt for details.

NB if you wish to make a package, then note that the Makefile specifies fno-strict-aliasing. The game is liable to freeze if you remove this and aren't using a recent version of gcc. It seems likely this was a bug in certain versions of gcc, and may not be an issue any more.

 

Really Rather Good Battles In Space for SUSE Linux - RPM packages

There are precompiled rpm packages for SUSE (and probably other RPM based distros), at Packman, you need both the rrgbis package and the rrgbis-data package.

Once in the game:

Go to options menu
Select desired screen resolution
Change texture size to high if you have a decent video card, or low if you have a terrible video card, or otherwise leave it alone

 

Really Rather Good Battles In Space for Mac - rather outdated MacPort

MacPorts provide a package for OSX, note this isn't a simple one-click installer and requires some technical knowledge to use, and it's also a bit out of date.

Once in the game:

Go to options menu
Select desired screen resolution
Change texture size to high if you have a decent video card, or low if you have a terrible video card, or otherwise leave it alone

 

Really Rather Good Battles In Space for Linux - generic compile from source instructions

Download Really Rather Good Battles In Space 1.15 (source) (1.2MB)

Download Really Rather Good Battles In Space (data) (55MB)

You can browse the most recent code available via a web based interface.

The following libraries, including the devel packages, are required to compile from source:

Install instructions:

Extract the archives (they will place their files in a directory named "rrgbis"):

tar -xjf rrgbis-1.15-src.tar.bz2
tar -xjf rrgbis-1.13-data.tar.bz2

Configure and make (actually only part of the program uses configure):

cd rrgbis/src/FTGL
./configure
cd ../../
make

OPTIONAL: Alter the settings file so you can run the game from outside of the game's data directory - you must change "username" in the command below to your username (or if you haven't installed the game in your home directory, then remove all of \/home\/username\/rrgbis and put in the correct directory):

sed -i "s/pwd/\/home\/username\/rrgbis/" settings.dat
mkdir ~/.rrgbis
cp settings.dat ~/.rrgbis

Run the game:

./rrgbis

Then, in the game:

Go to options menu
Select desired screen resolution
Change texture size to high if you have a decent video card, or low if you have a terrible video card, or otherwise leave it alone

The code is released under the GPL.

The art, music and sound from the game are copyright of their original authors and are under a variety of different licences. See the readme.txt for details.

NB if you wish to make a package, then note that the Makefile specifies fno-strict-aliasing. The game is liable to freeze if you remove this and aren't using a recent version of gcc. It seems likely this was a bug in certain versions of gcc, and may not be an issue any more.