Version 1.15 - 13/01/11
- some of the widescreen resolution options were incorrect
Version 1.14 - 04/06/10
- reinstated patch for unicode support in Linux to included Squirrel distribution, which was accidentally overwritten a long time ago when upgrading Squirrel to a newer version. As such the game should once again successfully compile on Linux when using the included Squirrel distribution (for the first time in quite a while).
- Added detailed step-by-step compile and install instructions for Ubuntu Linux
Version 1.13 - 04/01/09
- added widescreen resolution options
- tutorial a tiny bit shorter
Version 1.12 - 19/08/08
- fix very minor text alignment regression bug
Version 1.11 - 27/07/08
- switch to texture mapped fonts to greatly reduce CPU usage
- fixed disappearing text in menus regression bug which occurred on certain Intel graphics cards
- removed hotkey part of tutorial (apparently impossible on azerty keyboards anyway)
- minor changes to Linux source packaging
Version 1.10 - 13/07/08
- Linux: fix regression bug whereby in some dialogs words would only display their first letter
- Linux: replace the previous workaround for the Linux-only freeze bug with a cleaner one: specify fno-strict-aliasing to compiler
- Linux: when creating settings directory specify umask, don't use umask(0). On my copy of Ubuntu umask(0) produces a directory with no permissions at all
Version 1.09 - 09/07/08
- lots of code changes which other than fixing very minor bugs don't actually make any difference
- absolutely definitely compiles and runs in Linux, using the included Makefile, including when compiled as 64 bit
- probably no longer freezes when you launch bombers on mission 1 if compiled on Linux with optimization, though the "fix" for this is the most ridiculous bodge I have ever seen
Version 1.08 - 27/06/08
- some files were missing in the previous Linux source release
- very minor fix for the new Linux makefile
- a few incredibly minor bugfixes
Version 1.07 - 26/06/08
- changed to freetype for font rendering
- unicode support for mission scripts - feel free to send in translations
- larger ships move twice as fast, plus accompanying balance changes
- no longer pause tutorial when waiting for player to do something
- readded 1280*1024 resolution option
- almost certainly broke Linux Makefile
Version 1.05 - 03/03/08
- the game should no longer ever crash when you click on an enemy ship
- mission 1 is easier still (the enemy ships are always displayed even when out of scanning range)
Version 1.04 - 20/01/08
- mission 1 is slightly shorter and easier
Version 1.03 - 07/01/07
- mission 2 no longer ever crashes when the defector's ship is destroyed
- fix for above bug probably fixes some other bugs, too
- mission 1 tutorial tells you to move directly down, not just downwards somewhere
- mission 2 is a bit shorter
Version 1.02 - 20/12/06
- mission 6 ending cut scene no longer skips past ridiculously quickly
- some more tutorial messages in mission 1 are unskippable
Version 1.01 - 16/12/06
- fixed starting view position on mission 2
- some tutorial messages which must be followed for the mission to continue cannot be skipped
- on the menu screen the escape key reloads main menu rather than quitting game if options menu open
- added readme.txt to start menu folder with Windows installer
Version 1.0 - 05/12/06
- mission briefing voiceovers no longer use the wrong name for the Artilian empire, and additionally sound a bit more dramatic
- removed obsolete Argonians.dat/.nut from each mission dir
Version beta 4 - 03/12/06
- no longer crashes when you complete mission 6
Version beta 3 - 02/12/06
- made mission 2 shorter
- game advises you not to launch any torpedo bombers in mission 2 (this makes it much easier)
- changed "Argonian Empire" to "Artilian Empire"
- removed 1280*1024 resolution option because it makes all the text and UI too small
- added rrgbis64 make option that may or may not make it compile successfully on 64 bit computers
- included icon in png as well as ico format
Version beta 2.1 - 27/11/06
- very minor changes to try to help compilation under Linux
Version beta 2 - 21/11/06
- Makefile and some #ifdef code changed to allow successful compilation on Linux
- w key closes missions window as well as opening it
- you start closer to the enemy in mission 1
- tutorial tells you how to skip messages and replay earlier messages
Version beta 1 - 18/11/06